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Core: Use forward declares for Vector3/Vector3i
Add add Vector3 operator in Vector3i.
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@@ -30,6 +30,9 @@
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#include "vector3i.h"
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#include "core/math/vector3.h"
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#include "core/string/ustring.h"
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void Vector3i::set_axis(const int p_axis, const int32_t p_value) {
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ERR_FAIL_INDEX(p_axis, 3);
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coord[p_axis] = p_value;
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@@ -58,3 +61,7 @@ Vector3i Vector3i::clamp(const Vector3i &p_min, const Vector3i &p_max) const {
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Vector3i::operator String() const {
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return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ")";
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}
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Vector3i::operator Vector3() const {
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return Vector3(x, y, z);
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}
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