Added 2D boolean hint for particle emitters in visual shaders

This commit is contained in:
Yuri Roubinsky
2021-11-04 18:42:57 +03:00
parent 578460f7fb
commit dcdf59cd73
6 changed files with 108 additions and 9 deletions

View File

@@ -1,9 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleEmitter" inherits="VisualShaderNode" version="4.0">
<brief_description>
A base class for particle emitters.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="mode_2d" type="bool" setter="set_mode_2d" getter="is_mode_2d" default="false">
If [code]true[/code], the result of this emitter is projected to 2D space. By default it is [code]false[/code] and meant for use in 3D space.
</member>
</members>
</class>