Use Unicode arrow symbols throughout the editor

This does not apply to text printed to the Output panel, as the fixed-width
font may not have the glyph in its character set (or if it does, the arrow
character may be hard to read).
This commit is contained in:
Hugo Locurcio
2025-12-02 01:29:36 +01:00
parent f5918a9d35
commit db920eb7f0
8 changed files with 16 additions and 16 deletions

View File

@@ -264,7 +264,7 @@ void GameStateSnapshot::_get_rc_cycles(
SnapshotDataObject *next_obj = p_obj->snapshot->objects[next_child.value];
String next_name = next_obj == p_source_obj ? "self" : next_obj->get_name();
String current_name = p_obj == p_source_obj ? "self" : p_obj->get_name();
String child_path = current_name + "[\"" + next_child.key + "\"] -> " + next_name;
String child_path = current_name + "[\"" + next_child.key + U"\"] " + next_name;
if (p_current_path != "") {
child_path = p_current_path + "\n" + child_path;
}