Use Unicode arrow symbols throughout the editor

This does not apply to text printed to the Output panel, as the fixed-width
font may not have the glyph in its character set (or if it does, the arrow
character may be hard to read).
This commit is contained in:
Hugo Locurcio
2025-12-02 01:29:36 +01:00
parent f5918a9d35
commit db920eb7f0
8 changed files with 16 additions and 16 deletions

View File

@@ -183,13 +183,13 @@ void AudioStreamInteractiveTransitionEditor::_update_transitions() {
if (!exists) {
if (audio_stream_interactive->has_transition(AudioStreamInteractive::CLIP_ANY, to)) {
from = AudioStreamInteractive::CLIP_ANY;
tooltip = vformat(TTR("Using Any Clip -> %s."), audio_stream_interactive->get_clip_name(to));
tooltip = vformat(TTR(U"Using any clip %s."), audio_stream_interactive->get_clip_name(to));
} else if (audio_stream_interactive->has_transition(from, AudioStreamInteractive::CLIP_ANY)) {
to = AudioStreamInteractive::CLIP_ANY;
tooltip = vformat(TTR("Using %s -> Any Clip."), audio_stream_interactive->get_clip_name(from));
tooltip = vformat(TTR(U"Using %s Any clip."), audio_stream_interactive->get_clip_name(from));
} else if (audio_stream_interactive->has_transition(AudioStreamInteractive::CLIP_ANY, AudioStreamInteractive::CLIP_ANY)) {
from = to = AudioStreamInteractive::CLIP_ANY;
tooltip = TTR("Using All Clips -> Any Clip.");
tooltip = TTR(U"Using all clips Any clip.");
} else {
tooltip = TTR("No transition available.");
}