[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.

This commit is contained in:
bruvzg
2019-02-06 15:57:06 +02:00
parent 4b53fdb25d
commit db6d4352ea
16 changed files with 305 additions and 1 deletions

View File

@@ -324,6 +324,15 @@
Emitted when files are dragged from the OS file manager and dropped in the game window. The arguments are a list of file paths and the identifier of the screen where the drag originated.
</description>
</signal>
<signal name="global_menu_action">
<argument index="0" name="id" type="Nil">
</argument>
<argument index="1" name="meta" type="Nil">
</argument>
<description>
Emitted whenever global menu item is clicked.
</description>
</signal>
<signal name="idle_frame">
<description>
Emitted immediately before [method Node._process] is called on every node in the [SceneTree].