Allow setting a cubemap as default parameter to shader

This commit is contained in:
Chaosus
2024-08-04 14:43:55 +03:00
parent db76de5de8
commit db251a3f99
13 changed files with 171 additions and 26 deletions

View File

@@ -9,7 +9,7 @@
<tutorials>
</tutorials>
<members>
<member name="cube_map" type="Cubemap" setter="set_cube_map" getter="get_cube_map">
<member name="cube_map" type="TextureLayered" setter="set_cube_map" getter="get_cube_map">
The [Cubemap] texture to sample when using [constant SOURCE_TEXTURE] as [member source].
</member>
<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeCubemap.Source" default="0">