[Scene] Add SceneStringNames::item_selected

This commit is contained in:
A Thousand Ships
2024-05-14 14:21:31 +02:00
parent 0a83e7c5da
commit d9e2fc74c7
58 changed files with 135 additions and 131 deletions

View File

@@ -376,7 +376,7 @@ EditorPropertyTextEnum::EditorPropertyTextEnum() {
option_button->set_flat(true);
option_button->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
default_layout->add_child(option_button);
option_button->connect("item_selected", callable_mp(this, &EditorPropertyTextEnum::_option_selected));
option_button->connect(SceneStringName(item_selected), callable_mp(this, &EditorPropertyTextEnum::_option_selected));
edit_button = memnew(Button);
edit_button->set_flat(true);
@@ -735,7 +735,7 @@ EditorPropertyEnum::EditorPropertyEnum() {
options->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
add_child(options);
add_focusable(options);
options->connect("item_selected", callable_mp(this, &EditorPropertyEnum::_option_selected));
options->connect(SceneStringName(item_selected), callable_mp(this, &EditorPropertyEnum::_option_selected));
}
///////////////////// FLAGS /////////////////////////