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Update documentation's "Prints" comments after #47502
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@@ -116,7 +116,7 @@
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# Rotating the Transform2D in any way preserves its scale.
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my_transform = my_transform.rotated(TAU / 2)
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print(my_transform.get_scale()) # Prints (2, 4)
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print(my_transform.get_scale()) # Prints (2.0, 4.0)
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[/gdscript]
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[csharp]
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var myTransform = new Transform2D(
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