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Implement OpenXR Foveated rendering support
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@@ -2717,6 +2717,12 @@
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<member name="xr/openxr/form_factor" type="int" setter="" getter="" default=""0"">
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Specify whether OpenXR should be configured for an HMD or a hand held device.
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</member>
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<member name="xr/openxr/foveation_dynamic" type="bool" setter="" getter="" default="false">
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If true and foveation is supported, will automatically adjust foveation level based on framerate up to the level set on [code]xr/openxr/foveation_level[/code].
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</member>
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<member name="xr/openxr/foveation_level" type="int" setter="" getter="" default=""0"">
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Applied foveation level if supported: 0 = off, 1 = low, 2 = medium, 3 = high.
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</member>
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<member name="xr/openxr/reference_space" type="int" setter="" getter="" default=""1"">
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Specify the default reference space.
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</member>
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