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Merge pull request #66803 from akien-mga/core-remove-NO_THREADS
Remove `NO_THREADS` fallback code, Godot 4 requires thread support
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@@ -219,8 +219,6 @@ public:
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uint64_t get_ticks_msec() const;
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uint64_t get_ticks_usec() const;
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bool can_use_threads() const;
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bool is_userfs_persistent() const;
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bool is_stdout_verbose() const;
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