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Don't generate empty doc sections and reduce code duplication
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@@ -11,8 +11,6 @@
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<tutorials>
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<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="expand" type="bool" setter="set_expand" getter="get_expand" default="false">
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If [code]true[/code], the texture stretches to the edges of the node's bounding rectangle using the [member stretch_mode]. If [code]false[/code], the texture will not scale with the node.
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