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Update libwebp to 0.6.1
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@@ -26,9 +26,6 @@ if (env['builtin_libwebp'] != 'no'):
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"dsp/alpha_processing_neon.c",
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"dsp/alpha_processing_sse2.c",
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"dsp/alpha_processing_sse41.c",
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"dsp/argb.c",
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"dsp/argb_mips_dsp_r2.c",
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"dsp/argb_sse2.c",
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"dsp/cost.c",
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"dsp/cost_mips32.c",
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"dsp/cost_mips_dsp_r2.c",
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@@ -36,6 +33,9 @@ if (env['builtin_libwebp'] != 'no'):
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"dsp/cpu.c",
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"dsp/dec.c",
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"dsp/dec_clip_tables.c",
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"dsp/ssim.c",
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"dsp/ssim_sse2.c",
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"dsp/yuv_neon.c",
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"dsp/dec_mips32.c",
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"dsp/dec_mips_dsp_r2.c",
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"dsp/dec_msa.c",
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@@ -84,6 +84,7 @@ if (env['builtin_libwebp'] != 'no'):
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"dsp/yuv_sse2.c",
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"enc/alpha_enc.c",
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"enc/analysis_enc.c",
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"enc/backward_references_cost_enc.c",
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"enc/backward_references_enc.c",
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"enc/config_enc.c",
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"enc/cost_enc.c",
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@@ -122,10 +123,10 @@ if (env['builtin_libwebp'] != 'no'):
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"utils/thread_utils.c",
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"utils/utils.c",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources]
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env_webp.add_source_files(env.modules_sources, thirdparty_sources)
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env_webp.Append(CPPPATH=[thirdparty_dir])
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env_webp.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"])
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# Godot source files
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env_webp.add_source_files(env.modules_sources, "*.cpp")
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