Remove redundant texture flag setters/getters for CameraTexture

This commit is contained in:
Aaron Record
2021-11-07 12:35:10 -07:00
parent f49d679de4
commit d3c3540329
2 changed files with 0 additions and 12 deletions

View File

@@ -2871,15 +2871,6 @@ RID CameraTexture::get_rid() const {
}
}
void CameraTexture::set_flags(uint32_t p_flags) {
// not supported
}
uint32_t CameraTexture::get_flags() const {
// not supported
return 0;
}
Ref<Image> CameraTexture::get_image() const {
// not (yet) supported
return Ref<Image>();