Change _can_handle and _edit virtual methods to take Object*

This commit is contained in:
Marc Gilleron
2022-09-19 17:39:35 +01:00
committed by Rémi Verschelde
parent f0c9ed4b55
commit d2b4e30058
5 changed files with 7 additions and 11 deletions

View File

@@ -38,7 +38,7 @@
</method>
<method name="_edit" qualifiers="virtual">
<return type="void" />
<param index="0" name="object" type="Variant" />
<param index="0" name="object" type="Object" />
<description>
This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object.
[param object] can be [code]null[/code] if the plugin was editing an object, but there is no longer any selected object handled by this plugin. It can be used to cleanup editing state.
@@ -295,7 +295,7 @@
</method>
<method name="_handles" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="object" type="Variant" />
<param index="0" name="object" type="Object" />
<description>
Implement this function if your plugin edits a specific type of object (Resource or Node). If you return [code]true[/code], then you will get the functions [method _edit] and [method _make_visible] called when the editor requests them. If you have declared the methods [method _forward_canvas_gui_input] and [method _forward_3d_gui_input] these will be called too.
</description>