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@@ -165,12 +165,12 @@ NodePath MeshInstance::get_skeleton_path() {
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return skeleton_path;
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}
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Rect3 MeshInstance::get_aabb() const {
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AABB MeshInstance::get_aabb() const {
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if (!mesh.is_null())
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return mesh->get_aabb();
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return Rect3();
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return AABB();
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}
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PoolVector<Face3> MeshInstance::get_faces(uint32_t p_usage_flags) const {
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