mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Add documentation for AnimationNode* resources
I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes because it's not exposed to GDScript. Same for the +add, -add, etc. labels: they're just labels you can find in the AnimationTree bottom panel.
This commit is contained in:
@@ -1,8 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AnimationNodeAdd2" inherits="AnimationNode" category="Core" version="3.2">
|
||||
<brief_description>
|
||||
Blends two animations additively inside of an [AnimationNodeBlendTree].
|
||||
</brief_description>
|
||||
<description>
|
||||
A resource to add to an [AnimationNodeBlendTree]. Blends two animations additively based on an amount value in the [code][0.0, 1.0][/code] range.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
@@ -10,6 +12,7 @@
|
||||
</methods>
|
||||
<members>
|
||||
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync">
|
||||
If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
||||
Reference in New Issue
Block a user