Simplify GDVIRTUAL_CALL calls

This commit is contained in:
kobewi
2022-10-18 18:47:44 +02:00
parent 4a96fce801
commit d06a8320e5
28 changed files with 507 additions and 983 deletions

View File

@@ -571,10 +571,8 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) {
bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
bool success = false;
if (GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success)) {
return success;
}
return false;
GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success);
return success;
}
void EditorPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
@@ -606,12 +604,8 @@ int EditorPlugin::update_overlays() const {
EditorPlugin::AfterGUIInput EditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
int success = EditorPlugin::AFTER_GUI_INPUT_PASS;
if (GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success)) {
return static_cast<EditorPlugin::AfterGUIInput>(success);
}
return EditorPlugin::AFTER_GUI_INPUT_PASS;
GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success);
return static_cast<EditorPlugin::AfterGUIInput>(success);
}
void EditorPlugin::forward_3d_draw_over_viewport(Control *p_overlay) {
@@ -624,29 +618,20 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
String EditorPlugin::get_name() const {
String name;
if (GDVIRTUAL_CALL(_get_plugin_name, name)) {
return name;
}
return String();
GDVIRTUAL_CALL(_get_plugin_name, name);
return name;
}
const Ref<Texture2D> EditorPlugin::get_icon() const {
Ref<Texture2D> icon;
if (GDVIRTUAL_CALL(_get_plugin_icon, icon)) {
return icon;
}
return Ref<Texture2D>();
GDVIRTUAL_CALL(_get_plugin_icon, icon);
return icon;
}
bool EditorPlugin::has_main_screen() const {
bool success;
if (GDVIRTUAL_CALL(_has_main_screen, success)) {
return success;
}
return false;
bool success = false;
GDVIRTUAL_CALL(_has_main_screen, success);
return success;
}
void EditorPlugin::make_visible(bool p_visible) {
@@ -663,20 +648,14 @@ void EditorPlugin::edit(Object *p_object) {
bool EditorPlugin::handles(Object *p_object) const {
bool success = false;
if (GDVIRTUAL_CALL(_handles, p_object, success)) {
return success;
}
return false;
GDVIRTUAL_CALL(_handles, p_object, success);
return success;
}
Dictionary EditorPlugin::get_state() const {
Dictionary state;
if (GDVIRTUAL_CALL(_get_state, state)) {
return state;
}
return Dictionary();
GDVIRTUAL_CALL(_get_state, state);
return state;
}
void EditorPlugin::set_state(const Dictionary &p_state) {
@@ -822,11 +801,9 @@ void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
}
bool EditorPlugin::build() {
bool success;
if (GDVIRTUAL_CALL(_build, success)) {
return success;
}
return true;
bool success = true;
GDVIRTUAL_CALL(_build, success);
return success;
}
void EditorPlugin::queue_save_layout() {