Add Vector4 to VisualShader

This commit is contained in:
Hendrik Brucker
2022-04-12 19:09:29 +02:00
parent a49079947b
commit cf58d23a72
27 changed files with 952 additions and 64 deletions

View File

@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVec4Constant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A 4D vector (represented as a [Quaternion]) constant to be used within the visual shader graph.
</brief_description>
<description>
A constant 4D vector (represented as a [Quaternion]), which can be used as an input node.
</description>
<tutorials>
</tutorials>
<members>
<member name="constant" type="Quaternion" setter="set_constant" getter="get_constant" default="Quaternion(0, 0, 0, 1)">
A 4D vector (represented as a [Quaternion]) constant which represents the state of this node.
</member>
</members>
</class>