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doc: Sync classref with current source
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@@ -74,20 +74,6 @@
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Returns the name of [code]animation[/code] or empty string if not found.
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</description>
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</method>
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<method name="get_anim_length" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Get the length (in seconds) of the currently playing animation.
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</description>
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</method>
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<method name="get_anim_position" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Get the position (in seconds) of the currently playing animation.
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</description>
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</method>
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<method name="get_animation" qualifiers="const">
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<return type="Animation">
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</return>
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@@ -115,11 +101,18 @@
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Get the blend time (in seconds) between two animations, referenced by their names.
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</description>
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</method>
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<method name="get_current_animation" qualifiers="const">
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<return type="String">
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<method name="get_current_animation_length" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the name of the currently playing animation.
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Get the length (in seconds) of the currently playing animation.
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</description>
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</method>
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<method name="get_current_animation_position" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Get the position (in seconds) of the currently playing animation.
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</description>
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</method>
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<method name="has_animation" qualifiers="const">
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@@ -217,15 +210,6 @@
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Specify a blend time (in seconds) between two animations, referenced by their names.
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</description>
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</method>
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<method name="set_current_animation">
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<return type="void">
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</return>
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<argument index="0" name="anim" type="String">
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</argument>
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<description>
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Set the current animation (even if no playback occurs). Using set_current_animation() and set_active() are similar to calling play().
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</description>
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</method>
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<method name="stop">
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<return type="void">
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</return>
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@@ -253,6 +237,8 @@
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<member name="current_animation" type="String" setter="set_current_animation" getter="get_current_animation">
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The name of the current animation. Default value: [code]""[/code].
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</member>
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<member name="playback_default_blend_time" type="float" setter="set_default_blend_time" getter="get_default_blend_time">
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</member>
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<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode">
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The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
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</member>
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