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Validate code tags for class and member references
This commit also adds means to manually disable warnings in `code` tags where it's a false positive with the new `skip-lint` attribute. Warnings are now enabled on CI to prevent future errors.
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@@ -71,13 +71,13 @@
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[Texture2D] that draws under the progress bar. The bar's background.
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</member>
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<member name="tint_over" type="Color" setter="set_tint_over" getter="get_tint_over" default="Color(1, 1, 1, 1)">
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Multiplies the color of the bar's [code]texture_over[/code] texture. The effect is similar to [member CanvasItem.modulate], except it only affects this specific texture instead of the entire node.
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Multiplies the color of the bar's [member texture_over] texture. The effect is similar to [member CanvasItem.modulate], except it only affects this specific texture instead of the entire node.
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</member>
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<member name="tint_progress" type="Color" setter="set_tint_progress" getter="get_tint_progress" default="Color(1, 1, 1, 1)">
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Multiplies the color of the bar's [code]texture_progress[/code] texture.
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Multiplies the color of the bar's [member texture_progress] texture.
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</member>
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<member name="tint_under" type="Color" setter="set_tint_under" getter="get_tint_under" default="Color(1, 1, 1, 1)">
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Multiplies the color of the bar's [code]texture_under[/code] texture.
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Multiplies the color of the bar's [member texture_under] texture.
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</member>
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</members>
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<constants>
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