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SceneTreeFTI faster access to Node children
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@@ -47,6 +47,8 @@ SAFE_NUMERIC_TYPE_PUN_GUARANTEES(uint32_t)
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class Node : public Object {
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GDCLASS(Node, Object);
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friend class SceneTreeFTI;
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protected:
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// During group processing, these are thread-safe.
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// Outside group processing, these avoid the cost of sync by working as plain primitive types.
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