From cb2697e98ec9360bb0dd8ebfe386bc65ce9b36e1 Mon Sep 17 00:00:00 2001 From: Kryptocron Date: Sat, 17 Jun 2017 03:04:50 -0700 Subject: [PATCH] Added option to not save a scene when played. (cherry picked from commit 4bee1d98fa518b75d76cb72a03bb94ab6183f76f) --- editor/editor_node.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index dd3de4a81e6..48a628e4583 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2085,9 +2085,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case FILE_SAVE_BEFORE_RUN: { if (!p_confirmed) { - accept->get_ok()->set_text(TTR("Yes")); - accept->set_text(TTR("This scene has never been saved. Save before running?")); - accept->popup_centered_minsize(); + confirmation->get_cancel()->set_text(TTR("No")); + confirmation->get_ok()->set_text(TTR("Yes")); + confirmation->set_text(TTR("This scene has never been saved. Save before running?")); + confirmation->popup_centered_minsize(); break; }