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Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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@@ -128,7 +128,7 @@ void Spatial::_notification(int p_what) {
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Node *p = get_parent();
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if (p)
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data.parent = p->cast_to<Spatial>();
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data.parent = Object::cast_to<Spatial>(p);
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if (data.parent)
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data.C = data.parent->data.children.push_back(this);
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@@ -167,7 +167,7 @@ void Spatial::_notification(int p_what) {
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data.viewport = NULL;
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Node *parent = get_parent();
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while (parent && !data.viewport) {
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data.viewport = parent->cast_to<Viewport>();
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data.viewport = Object::cast_to<Viewport>(parent);
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parent = parent->get_parent();
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}
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@@ -284,7 +284,7 @@ Transform Spatial::get_global_transform() const {
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#if 0
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void Spatial::add_child_notify(Node *p_child) {
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/*
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Spatial *s=p_child->cast_to<Spatial>();
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Spatial *s=Object::cast_to<Spatial>(p_child);
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if (!s)
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return;
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@@ -299,7 +299,7 @@ void Spatial::add_child_notify(Node *p_child) {
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void Spatial::remove_child_notify(Node *p_child) {
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/*
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Spatial *s=p_child->cast_to<Spatial>();
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Spatial *s=Object::cast_to<Spatial>(p_child);
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if (!s)
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return;
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