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Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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@@ -196,11 +196,11 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND(!is_visible_in_tree());
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const InputEventScreenTouch *st = p_event->cast_to<InputEventScreenTouch>();
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const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event);
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if (passby_press) {
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const InputEventScreenDrag *sd = p_event->cast_to<InputEventScreenDrag>();
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const InputEventScreenDrag *sd = Object::cast_to<InputEventScreenDrag>(*p_event);
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if (st && !st->is_pressed() && finger_pressed == st->get_index()) {
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