mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
@@ -101,7 +101,7 @@ void ParallaxBackground::_update_scroll() {
|
||||
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
|
||||
ParallaxLayer *l = get_child(i)->cast_to<ParallaxLayer>();
|
||||
ParallaxLayer *l = Object::cast_to<ParallaxLayer>(get_child(i));
|
||||
if (!l)
|
||||
continue;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user