mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
@@ -97,8 +97,8 @@ CameraEditor::CameraEditor() {
|
||||
|
||||
void CameraEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
|
||||
//camera_editor->edit(p_object->cast_to<Node>());
|
||||
SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
|
||||
//camera_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool CameraEditorPlugin::handles(Object *p_object) const {
|
||||
@@ -109,7 +109,7 @@ bool CameraEditorPlugin::handles(Object *p_object) const {
|
||||
void CameraEditorPlugin::make_visible(bool p_visible) {
|
||||
|
||||
if (p_visible) {
|
||||
//SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
|
||||
//SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
|
||||
} else {
|
||||
SpatialEditor::get_singleton()->set_can_preview(NULL);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user