Rewrite Radiance and Reflection probes to use Octahedral maps.

Co-authored-by: clayjohn <claynjohn@gmail.com>
This commit is contained in:
Dario
2025-06-13 16:03:49 -03:00
committed by clayjohn
parent 25203e24c4
commit c78c3ba894
48 changed files with 1513 additions and 1557 deletions

View File

@@ -3226,7 +3226,7 @@
<member name="rendering/reflections/sky_reflections/ggx_samples.mobile" type="int" setter="" getter="" default="16">
Lower-end override for [member rendering/reflections/sky_reflections/ggx_samples] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/reflections/sky_reflections/roughness_layers" type="int" setter="" getter="" default="8">
<member name="rendering/reflections/sky_reflections/roughness_layers" type="int" setter="" getter="" default="7">
Limits the number of layers to use in radiance maps when using importance sampling. A lower number will be slightly faster and take up less VRAM.
</member>
<member name="rendering/reflections/sky_reflections/texture_array_reflections" type="bool" setter="" getter="" default="true">