doc: Add default values to all properties

Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
Rémi Verschelde
2019-06-29 12:38:01 +02:00
parent 82604195b4
commit c6cea6e9b3
394 changed files with 2881 additions and 2719 deletions

View File

@@ -338,13 +338,13 @@
</method>
</methods>
<members>
<member name="playback_process_mode" type="int" setter="set_tween_process_mode" getter="get_tween_process_mode" enum="Tween.TweenProcessMode">
<member name="playback_process_mode" type="int" setter="set_tween_process_mode" getter="get_tween_process_mode" enum="Tween.TweenProcessMode" default="1">
The tween's animation process thread. See [enum TweenProcessMode]. Default value: [constant TWEEN_PROCESS_IDLE].
</member>
<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale">
<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
The tween's speed multiplier. For example, set it to [code]1.0[/code] for normal speed, [code]2.0[/code] for two times normal speed, or [code]0.5[/code] for half of the normal speed. A value of [code]0[/code] pauses the animation, but see also [method set_active] or [method stop_all] for this.
</member>
<member name="repeat" type="bool" setter="set_repeat" getter="is_repeat">
<member name="repeat" type="bool" setter="set_repeat" getter="is_repeat" default="false">
If [code]true[/code], the tween loops.
</member>
</members>