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doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
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@@ -338,13 +338,13 @@
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</method>
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</methods>
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<members>
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<member name="playback_process_mode" type="int" setter="set_tween_process_mode" getter="get_tween_process_mode" enum="Tween.TweenProcessMode">
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<member name="playback_process_mode" type="int" setter="set_tween_process_mode" getter="get_tween_process_mode" enum="Tween.TweenProcessMode" default="1">
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The tween's animation process thread. See [enum TweenProcessMode]. Default value: [constant TWEEN_PROCESS_IDLE].
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</member>
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<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale">
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<member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
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The tween's speed multiplier. For example, set it to [code]1.0[/code] for normal speed, [code]2.0[/code] for two times normal speed, or [code]0.5[/code] for half of the normal speed. A value of [code]0[/code] pauses the animation, but see also [method set_active] or [method stop_all] for this.
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</member>
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<member name="repeat" type="bool" setter="set_repeat" getter="is_repeat">
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<member name="repeat" type="bool" setter="set_repeat" getter="is_repeat" default="false">
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If [code]true[/code], the tween loops.
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</member>
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</members>
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