doc: Add default values to all properties

Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
Rémi Verschelde
2019-06-29 12:38:01 +02:00
parent 82604195b4
commit c6cea6e9b3
394 changed files with 2881 additions and 2719 deletions

View File

@@ -66,37 +66,37 @@
</method>
</methods>
<members>
<member name="begin_cap_mode" type="int" setter="set_begin_cap_mode" getter="get_begin_cap_mode" enum="Line2D.LineCapMode">
<member name="begin_cap_mode" type="int" setter="set_begin_cap_mode" getter="get_begin_cap_mode" enum="Line2D.LineCapMode" default="0">
Controls the style of the line's first point. Use [code]LINE_CAP_*[/code] constants. Default value: [constant LINE_CAP_NONE].
</member>
<member name="default_color" type="Color" setter="set_default_color" getter="get_default_color">
<member name="default_color" type="Color" setter="set_default_color" getter="get_default_color" default="Color( 0.4, 0.5, 1, 1 )">
The line's color. Will not be used if a gradient is set.
</member>
<member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" enum="Line2D.LineCapMode">
<member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" enum="Line2D.LineCapMode" default="0">
Controls the style of the line's last point. Use [code]LINE_CAP_*[/code] constants. Default value: [constant LINE_CAP_NONE].
</member>
<member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient">
<member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient" default="null">
The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set.
</member>
<member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" enum="Line2D.LineJointMode">
<member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" enum="Line2D.LineJointMode" default="0">
The style for the points between the start and the end.
</member>
<member name="points" type="PoolVector2Array" setter="set_points" getter="get_points">
<member name="points" type="PoolVector2Array" setter="set_points" getter="get_points" default="PoolVector2Array( )">
The points that form the lines. The line is drawn between every point set in this array.
</member>
<member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision">
<member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision" default="8">
The smoothness of the rounded joints and caps. This is only used if a cap or joint is set as round.
</member>
<member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit">
<member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit" default="2.0">
The direction difference in radians between vector points. This value is only used if [code]joint mode[/code] is set to [constant LINE_JOINT_SHARP].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
<member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null">
The texture used for the line's texture. Uses [code]texture_mode[/code] for drawing style.
</member>
<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode">
<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode" default="1101004800">
The style to render the [code]texture[/code] on the line. Use [code]LINE_TEXTURE_*[/code] constants. Default value: [constant LINE_TEXTURE_NONE].
</member>
<member name="width" type="float" setter="set_width" getter="get_width">
<member name="width" type="float" setter="set_width" getter="get_width" default="10.0">
The line's width.
</member>
</members>