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Complete various class references
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@@ -172,10 +172,13 @@
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The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_BOX].
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</member>
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<member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors" default="PoolColorArray( )">
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Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
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</member>
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<member name="emission_normals" type="PoolVector3Array" setter="set_emission_normals" getter="get_emission_normals">
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Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
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</member>
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<member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points" default="PoolVector3Array( )">
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Sets the initial positions to spawn particles when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
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</member>
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<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape" default="0">
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Particles will be emitted inside this region. See [enum EmissionShape] for possible values.
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