Complete various class references

This commit is contained in:
clayjohn
2020-01-25 21:59:51 -08:00
parent be1bc53d42
commit c5700f7464
16 changed files with 68 additions and 9 deletions

View File

@@ -172,10 +172,13 @@
The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_BOX].
</member>
<member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors" default="PoolColorArray( )">
Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_normals" type="PoolVector3Array" setter="set_emission_normals" getter="get_emission_normals">
Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points" default="PoolVector3Array( )">
Sets the initial positions to spawn particles when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape" default="0">
Particles will be emitted inside this region. See [enum EmissionShape] for possible values.