mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Overhaul some "uncommon" wording in class reference
This commit is contained in:
@@ -83,8 +83,8 @@
|
||||
If [code]true[/code] enables [GDExtension] support for this web build.
|
||||
</member>
|
||||
<member name="variant/thread_support" type="bool" setter="" getter="">
|
||||
If enabled, the exported game will support threads. It requires [url=https://web.dev/articles/coop-coep]a "cross-origin isolated" website[/url], which can be difficult to setup and brings some limitations (e.g. not being able to communicate with third-party websites).
|
||||
If disabled, the exported game will not support threads. As a result, it is more prone to performance and audio issues, but will only require to be run on a HTTPS website.
|
||||
If [code]true[/code], the exported game will support threads. It requires [url=https://web.dev/articles/coop-coep]a "cross-origin isolated" website[/url], which may be difficult to set up and is limited for security reasons (such as not being able to communicate with third-party websites).
|
||||
If [code]false[/code], the exported game will not support threads. As a result, it is more prone to performance and audio issues, but will only require to be run on a HTTPS website.
|
||||
</member>
|
||||
<member name="vram_texture_compression/for_desktop" type="bool" setter="" getter="">
|
||||
If [code]true[/code], allows textures to be optimized for desktop through the S3TC algorithm.
|
||||
|
||||
Reference in New Issue
Block a user