Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play

Add editor setting to keep bottom panel state on play and stop game
This commit is contained in:
Rémi Verschelde
2024-05-29 22:13:45 +02:00
6 changed files with 29 additions and 19 deletions

View File

@@ -818,11 +818,13 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// Auto save
_initial_set("run/auto_save/save_before_running", true);
// Bottom panel
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/bottom_panel/action_on_play", EditorNode::ACTION_ON_PLAY_OPEN_OUTPUT, "Do Nothing,Open Output,Open Debugger")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/bottom_panel/action_on_stop", EditorNode::ACTION_ON_STOP_DO_NOTHING, "Do Nothing,Close Bottom Panel")
// Output
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "run/output/font_size", 13, "8,48,1")
_initial_set("run/output/always_clear_output_on_play", true);
_initial_set("run/output/always_open_output_on_play", true);
_initial_set("run/output/always_close_output_on_stop", false);
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "run/output/max_lines", 10000, "100,100000,1")