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Move 3D-only resources to their own folder
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@@ -30,7 +30,7 @@
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#include "importer_mesh_instance_3d.h"
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#include "scene/resources/importer_mesh.h"
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#include "scene/resources/3d/importer_mesh.h"
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void ImporterMeshInstance3D::set_mesh(const Ref<ImporterMesh> &p_mesh) {
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mesh = p_mesh;
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