Swap arguments of ResourceSaver.save()

This commit is contained in:
kobewi
2022-06-03 01:33:42 +02:00
parent ba3734e69a
commit c3606cb5f3
57 changed files with 97 additions and 99 deletions

View File

@@ -35,7 +35,7 @@
#include "scene/resources/texture.h"
#include "webp_common.h"
Error ResourceSaverWebP::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceSaverWebP::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as WEBP.");

View File

@@ -39,7 +39,7 @@ public:
static Error save_image(const String &p_path, const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;