diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 2ba24666467..106aeba979d 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -1018,7 +1018,7 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { anim->set_animation(animations_to_add[p_index]); - String base_name = animations_to_add[p_index]; + String base_name = animations_to_add[p_index].validate_node_name(); int base = 1; String name = base_name; while (state_machine->has_node(name)) {