Remove editor splash screen with sponsors logo

The Godot Project Leadership Committe has decided to update the sponsoring
tiers so that the Platinum Sponsorship no longer includes a logo on the
editor splash screen.

This lets us reclaim the editor splash screen space for community-related
content instead of sponsors (e.g. a different community-designed splash
screen for each stable branch?).

Also removes two Platinum Sponsors whose sponsorship has expired earlier this
year.
This commit is contained in:
Rémi Verschelde
2021-11-30 12:36:56 +01:00
parent 2d118bd8b8
commit c283fce698
5 changed files with 14 additions and 10 deletions

View File

@@ -20,12 +20,13 @@ env_main.CommandNoCache(
env.Run(main_builders.make_splash, "Building splash screen header."),
)
env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
env_main.CommandNoCache(
"#main/splash_editor.gen.h",
"#main/splash_editor.png",
env.Run(main_builders.make_splash_editor, "Building editor splash screen header."),
)
if not env_main["no_editor_splash"]:
env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
env_main.CommandNoCache(
"#main/splash_editor.gen.h",
"#main/splash_editor.png",
env.Run(main_builders.make_splash_editor, "Building editor splash screen header."),
)
env_main.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env_main.CommandNoCache(