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https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Fix running tests in template builds
Also fixes some errors with 3D disabled
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@@ -101,14 +101,10 @@
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#include "tests/scene/test_curve_2d.h"
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#include "tests/scene/test_curve_3d.h"
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#include "tests/scene/test_gradient.h"
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#include "tests/scene/test_navigation_agent_2d.h"
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#include "tests/scene/test_navigation_obstacle_2d.h"
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#include "tests/scene/test_navigation_region_2d.h"
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#include "tests/scene/test_node.h"
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#include "tests/scene/test_node_2d.h"
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#include "tests/scene/test_packed_scene.h"
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#include "tests/scene/test_path_2d.h"
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#include "tests/scene/test_primitives.h"
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#include "tests/scene/test_sprite_frames.h"
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#include "tests/scene/test_text_edit.h"
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#include "tests/scene/test_theme.h"
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@@ -116,15 +112,19 @@
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#include "tests/scene/test_visual_shader.h"
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#include "tests/scene/test_window.h"
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#include "tests/servers/rendering/test_shader_preprocessor.h"
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#include "tests/servers/test_navigation_server_2d.h"
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#include "tests/servers/test_text_server.h"
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#include "tests/test_validate_testing.h"
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#ifndef _3D_DISABLED
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#include "tests/scene/test_navigation_agent_2d.h"
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#include "tests/scene/test_navigation_agent_3d.h"
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#include "tests/scene/test_navigation_obstacle_2d.h"
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#include "tests/scene/test_navigation_obstacle_3d.h"
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#include "tests/scene/test_navigation_region_2d.h"
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#include "tests/scene/test_navigation_region_3d.h"
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#include "tests/scene/test_path_3d.h"
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#include "tests/scene/test_primitives.h"
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#include "tests/servers/test_navigation_server_2d.h"
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#include "tests/servers/test_navigation_server_3d.h"
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#endif // _3D_DISABLED
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@@ -134,8 +134,10 @@
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#include "tests/test_macros.h"
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#include "scene/theme/theme_db.h"
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#ifndef _3D_DISABLED
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#include "servers/navigation_server_2d.h"
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#include "servers/navigation_server_3d.h"
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#endif // _3D_DISABLED
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#include "servers/physics_server_2d.h"
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#include "servers/physics_server_3d.h"
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#include "servers/rendering/rendering_server_default.h"
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@@ -214,8 +216,10 @@ struct GodotTestCaseListener : public doctest::IReporter {
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PhysicsServer3D *physics_server_3d = nullptr;
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PhysicsServer2D *physics_server_2d = nullptr;
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#ifndef _3D_DISABLED
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NavigationServer3D *navigation_server_3d = nullptr;
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NavigationServer2D *navigation_server_2d = nullptr;
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#endif // _3D_DISABLED
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void test_case_start(const doctest::TestCaseData &p_in) override {
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reinitialize();
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@@ -253,10 +257,12 @@ struct GodotTestCaseListener : public doctest::IReporter {
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physics_server_2d = PhysicsServer2DManager::get_singleton()->new_default_server();
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physics_server_2d->init();
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#ifndef _3D_DISABLED
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ERR_PRINT_OFF;
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navigation_server_3d = NavigationServer3DManager::new_default_server();
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navigation_server_2d = NavigationServer2DManager::new_default_server();
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ERR_PRINT_ON;
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#endif // _3D_DISABLED
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memnew(InputMap);
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InputMap::get_singleton()->load_default();
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@@ -278,6 +284,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
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return;
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}
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#ifndef _3D_DISABLED
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if (suite_name.find("[Navigation]") != -1 && navigation_server_2d == nullptr && navigation_server_3d == nullptr) {
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ERR_PRINT_OFF;
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navigation_server_3d = NavigationServer3DManager::new_default_server();
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@@ -285,6 +292,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
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ERR_PRINT_ON;
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return;
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}
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#endif // _3D_DISABLED
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}
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void test_case_end(const doctest::CurrentTestCaseStats &) override {
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@@ -300,6 +308,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
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memdelete(SceneTree::get_singleton());
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}
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#ifndef _3D_DISABLED
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if (navigation_server_3d) {
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memdelete(navigation_server_3d);
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navigation_server_3d = nullptr;
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@@ -309,6 +318,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
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memdelete(navigation_server_2d);
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navigation_server_2d = nullptr;
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}
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#endif // _3D_DISABLED
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if (physics_server_3d) {
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physics_server_3d->finish();
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