Clarify when the changed signal is emitted for Resource and ShaderMaterial

This commit is contained in:
Jose Falanga
2023-07-24 10:31:57 -03:00
parent 0c2144da90
commit bf62fb059c
2 changed files with 2 additions and 1 deletions

View File

@@ -32,7 +32,7 @@
<method name="emit_changed">
<return type="void" />
<description>
Emits the [signal changed] signal. This method is called automatically for built-in resources.
Emits the [signal changed] signal. This method is called automatically for some built-in resources.
[b]Note:[/b] For custom resources, it's recommended to call this method whenever a meaningful change occurs, such as a modified property. This ensures that custom [Object]s depending on the resource are properly updated.
[codeblock]
var damage: