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Fixes wrong minimum size of Group Editor
Takes current editor scale into account when setting the minimum size.
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@@ -404,7 +404,7 @@ void GroupDialog::_bind_methods() {
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}
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GroupDialog::GroupDialog() {
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set_custom_minimum_size(Size2(600, 400));
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set_custom_minimum_size(Size2(600, 400) * EDSCALE);
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scene_tree = SceneTree::get_singleton();
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