doc: Misc updates for AnimationNode* and others

- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
  * Make `AnimationNodeTransition.input_<number>` properties internal
    so that they don't appear in the docs. They still appear in the
    inspector based on the actual number of inputs requested.
  * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
    particles in `ParticlesMaterial`, and thus only relevant for
    `CPUParticles3D`.
This commit is contained in:
Rémi Verschelde
2020-01-23 11:14:14 +01:00
parent 46820527de
commit ba177ccaec
111 changed files with 256 additions and 420 deletions

View File

@@ -7,6 +7,12 @@
<tutorials>
</tutorials>
<methods>
<method name="get_default_input_values" qualifiers="const">
<return type="Array">
</return>
<description>
</description>
</method>
<method name="get_input_port_default_value" qualifiers="const">
<return type="Variant">
</return>
@@ -15,6 +21,14 @@
<description>
</description>
</method>
<method name="set_default_input_values">
<return type="void">
</return>
<argument index="0" name="values" type="Array">
</argument>
<description>
</description>
</method>
<method name="set_input_port_default_value">
<return type="void">
</return>
@@ -27,8 +41,6 @@
</method>
</methods>
<members>
<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" default="[ 0, Vector3( 0, 0, 0 ) ]">
</member>
<member name="output_port_for_preview" type="int" setter="set_output_port_for_preview" getter="get_output_port_for_preview" default="-1">
</member>
</members>