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doc: Misc updates for AnimationNode* and others
- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
* Make `AnimationNodeTransition.input_<number>` properties internal
so that they don't appear in the docs. They still appear in the
inspector based on the actual number of inputs requested.
* Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
particles in `ParticlesMaterial`, and thus only relevant for
`CPUParticles3D`.
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@@ -1315,7 +1315,7 @@
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If [code]true[/code], the Hinge has a maximum and a minimum rotation.
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</constant>
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<constant name="HINGE_JOINT_FLAG_ENABLE_MOTOR" value="1" enum="HingeJointFlag">
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If [code]true[/code], a motor turns the Hinge
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If [code]true[/code], a motor turns the Hinge.
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</constant>
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<constant name="SLIDER_JOINT_LINEAR_LIMIT_UPPER" value="0" enum="SliderJointParam">
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The maximum difference between the pivot points on their X axis before damping happens.
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