mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
This commit is contained in:
@@ -18,25 +18,25 @@
|
||||
</methods>
|
||||
<members>
|
||||
<member name="attack_us" type="float" setter="set_attack_us" getter="get_attack_us" default="20.0">
|
||||
Compressor's reaction time when the signal exceeds the threshold, in microseconds. Value can range from 20 to 2000. Default value: [code]20us[/code].
|
||||
Compressor's reaction time when the signal exceeds the threshold, in microseconds. Value can range from 20 to 2000.
|
||||
</member>
|
||||
<member name="gain" type="float" setter="set_gain" getter="get_gain" default="0.0">
|
||||
Gain applied to the output signal.
|
||||
</member>
|
||||
<member name="mix" type="float" setter="set_mix" getter="get_mix" default="1.0">
|
||||
Balance between original signal and effect signal. Value can range from 0 (totally dry) to 1 (totally wet). Default value: [code]1[/code].
|
||||
Balance between original signal and effect signal. Value can range from 0 (totally dry) to 1 (totally wet).
|
||||
</member>
|
||||
<member name="ratio" type="float" setter="set_ratio" getter="get_ratio" default="4.0">
|
||||
Amount of compression applied to the audio once it passes the threshold level. The higher the ratio, the more the loud parts of the audio will be compressed. Value can range from 1 to 48. Default value: [code]4[/code].
|
||||
Amount of compression applied to the audio once it passes the threshold level. The higher the ratio, the more the loud parts of the audio will be compressed. Value can range from 1 to 48.
|
||||
</member>
|
||||
<member name="release_ms" type="float" setter="set_release_ms" getter="get_release_ms" default="250.0">
|
||||
Compressor's delay time to stop reducing the signal after the signal level falls below the threshold, in milliseconds. Value can range from 20 to 2000. Default value: [code]250ms[/code].
|
||||
Compressor's delay time to stop reducing the signal after the signal level falls below the threshold, in milliseconds. Value can range from 20 to 2000.
|
||||
</member>
|
||||
<member name="sidechain" type="String" setter="set_sidechain" getter="get_sidechain" default="""">
|
||||
Reduce the sound level using another audio bus for threshold detection.
|
||||
</member>
|
||||
<member name="threshold" type="float" setter="set_threshold" getter="get_threshold" default="0.0">
|
||||
The level above which compression is applied to the audio. Value can range from -60 to 0. Default value: [code]0[/code].
|
||||
The level above which compression is applied to the audio. Value can range from -60 to 0.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
||||
Reference in New Issue
Block a user