mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Fix miscellaneous oddities around the class reference
This commit is contained in:
@@ -80,9 +80,9 @@
|
||||
Modulates the color of the texture when this style box is drawn.
|
||||
</member>
|
||||
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)">
|
||||
Species a sub-region of the texture to use.
|
||||
This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region.
|
||||
If empty ([code]Rect2(0, 0, 0, 0)[/code]), the whole texture will be used.
|
||||
The region to use from the [member texture].
|
||||
This is equivalent to first wrapping the [member texture] in an [AtlasTexture] with the same region.
|
||||
If empty ([code]Rect2(0, 0, 0, 0)[/code]), the whole [member texture] is used.
|
||||
</member>
|
||||
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
|
||||
The texture to use when drawing this style box.
|
||||
|
||||
Reference in New Issue
Block a user