Fix miscellaneous oddities around the class reference

This commit is contained in:
Micky
2024-08-18 18:51:37 +02:00
parent 1bd740d18d
commit b8f78b14be
21 changed files with 45 additions and 36 deletions

View File

@@ -80,9 +80,9 @@
Modulates the color of the texture when this style box is drawn.
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)">
Species a sub-region of the texture to use.
This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region.
If empty ([code]Rect2(0, 0, 0, 0)[/code]), the whole texture will be used.
The region to use from the [member texture].
This is equivalent to first wrapping the [member texture] in an [AtlasTexture] with the same region.
If empty ([code]Rect2(0, 0, 0, 0)[/code]), the whole [member texture] is used.
</member>
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
The texture to use when drawing this style box.