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fix view dependent problem in normal mapping
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@@ -306,7 +306,7 @@ void main() {
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#endif
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#if defined(ENABLE_TANGENT_INTERP)
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tangent_interp=normalize(tangent_in);
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tangent_interp=normalize((modelview * vec4(tangent_in,0.0)).xyz);
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binormal_interp = normalize( cross(normal_interp,tangent_interp) * binormalf );
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#endif
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