makerst: Fix rst-ization of members and escaping of [Class]s

Fixes #11517.
This commit is contained in:
Rémi Verschelde
2017-10-21 12:33:50 +02:00
parent 8652c1d5b1
commit b302084395
16 changed files with 33 additions and 23 deletions

View File

@@ -4,7 +4,7 @@
Base node for 2D collision objects.
</brief_description>
<description>
CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]\ s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
</description>
<tutorials>
</tutorials>