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makerst: Fix rst-ization of members and escaping of [Class]s
Fixes #11517.
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@@ -4,7 +4,7 @@
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Base node for 2D collision objects.
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</brief_description>
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<description>
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CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]\ s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
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CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
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</description>
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<tutorials>
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</tutorials>
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