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Adds UVFunc for panning/scaling on UV's to VisualShader's.
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@@ -9,6 +9,13 @@
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<link title="VisualShaders">https://docs.godotengine.org/en/latest/tutorials/shading/visual_shaders.html</link>
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</tutorials>
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<methods>
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<method name="clear_default_input_values">
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<return type="void">
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</return>
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<description>
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Clears the default input ports value.
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</description>
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</method>
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<method name="get_default_input_values" qualifiers="const">
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<return type="Array">
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</return>
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@@ -25,6 +32,15 @@
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Returns the default value of the input [code]port[/code].
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</description>
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</method>
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<method name="remove_input_port_default_value">
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<return type="void">
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</return>
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<argument index="0" name="port" type="int">
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</argument>
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<description>
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Removes the default value of the input [code]port[/code].
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</description>
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</method>
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<method name="set_default_input_values">
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<return type="void">
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</return>
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