Fix unused variable warnings

The forth in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam
2017-09-02 22:32:31 +02:00
parent d1cb73b47a
commit b2a38854fd
38 changed files with 100 additions and 249 deletions

View File

@@ -74,15 +74,11 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
uint32_t mipmaps = f->get_32();
uint32_t flags = f->get_32();
uint32_t surfsize = f->get_32();
uint32_t bpp = f->get_32();
uint32_t rmask = f->get_32();
uint32_t gmask = f->get_32();
uint32_t bmask = f->get_32();
uint32_t amask = f->get_32();
f->seek(f->get_pos() + 20); // bpp, rmask, gmask, bmask, amask
uint8_t pvrid[5] = { 0, 0, 0, 0, 0 };
f->get_buffer(pvrid, 4);
ERR_FAIL_COND_V(String((char *)pvrid) != "PVR!", RES());
uint32_t surfcount = f->get_32();
f->get_32(); // surfcount
/*
print_line("height: "+itos(height));