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Revert "SCons: Add CPPEXTPATH for external includes"
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@@ -7,7 +7,7 @@ Import("env_modules")
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env_noise = env_modules.Clone()
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thirdparty_dir = "#thirdparty/noise/"
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env_noise.Prepend(CPPEXTPATH=[thirdparty_dir])
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env_noise.Prepend(CPPPATH=[thirdparty_dir])
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# Godot source files
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