mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Merge pull request #5490 from timoschwarzer/master
Add new Camera2D alignment functions
This commit is contained in:
@@ -408,6 +408,35 @@ void Camera2D::force_update_scroll() {
|
||||
_update_scroll();
|
||||
}
|
||||
|
||||
void Camera2D::reset_smoothing() {
|
||||
|
||||
smoothed_camera_pos = camera_pos;
|
||||
_update_scroll();
|
||||
}
|
||||
|
||||
void Camera2D::align() {
|
||||
|
||||
Size2 screen_size = get_viewport_rect().size;
|
||||
screen_size=get_viewport_rect().size;
|
||||
Point2 current_camera_pos = get_global_transform().get_origin();
|
||||
if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) {
|
||||
if (h_ofs<0) {
|
||||
camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
|
||||
} else {
|
||||
camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
|
||||
}
|
||||
if (v_ofs<0) {
|
||||
camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
|
||||
} else {
|
||||
camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
|
||||
}
|
||||
} else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){
|
||||
|
||||
camera_pos=current_camera_pos;
|
||||
}
|
||||
|
||||
_update_scroll();
|
||||
}
|
||||
|
||||
void Camera2D::set_follow_smoothing(float p_speed) {
|
||||
|
||||
@@ -543,6 +572,8 @@ void Camera2D::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("is_follow_smoothing_enabled"),&Camera2D::is_follow_smoothing_enabled);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll);
|
||||
ObjectTypeDB::bind_method(_MD("reset_smoothing"),&Camera2D::reset_smoothing);
|
||||
ObjectTypeDB::bind_method(_MD("align"),&Camera2D::align);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user