[C#] Unexpose GodotSharp

This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
This commit is contained in:
A Thousand Ships
2024-05-04 13:20:14 +02:00
parent 7ebc866418
commit aff2e47bff
8 changed files with 4 additions and 63 deletions

View File

@@ -5,7 +5,6 @@
</brief_description>
<description>
This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds.
See also [GodotSharp].
</description>
<tutorials>
<link title="C# documentation index">$DOCS_URL/tutorials/scripting/c_sharp/index.html</link>